Blightspawned Template

"Blightspawned" is a template that can be added to any animal, beast, or plant (referred to hereafter as the "base creature"). The creature's type changes to "plant," if it is not already a plant. It uses all the base creature's statistics and special abilities except as noted here.

Hit Dice: Change to d8.

Special Attacks: A blightspawned creature retains all the special attacks of the base creature, and also gains those special attacks listed below.

Blight Touch (Su): Supernatural disease - any natural attack, Fortitude save (DC 10 + 1/2 blightspawned's HD + blightspawned's Constitution modifier), incubation period 1d6 days; damage 1d4 temporary Constitution and 1d4 temporary Charisma. Unlike normal diseases, the effects of blight touch continue until the victim reaches Constitution 0 (and dies), Charisma 0 (becoming a blightspawned creature, if the victim qualifies; see Create Spawn, below), or receives a remove disease spell or similar magic (see Disease.

Create Spawn (Su): An animal or plant infected by a blightspawned's blight touch becomes a blightspawned itself if its Charisma reaches 0 before its Constitution does. When a creature infected by blight touch becomes a blightspawned, it recovers all ability score points lost to the progress of the disease.

Special Qualities: A blightspawned retains all the base creature's special qualities, and also gains those special qualities listed below.

Plant Traits (Ex): A blightspawned is immune to poison, sleep, paralysis, stunning, and polymorphing. It is not subject to critical hits or mind-affecting effects. A blightspawned creature also has low-light vision.

Undead Transformation (Su): Each month a creature lives as a blightspawned, it must succeed at a Fortitude save (DC 15 + 1 per previous saving throw attempted) or die. A blightspawned that dies in this fashion animates as a juju zombie.

Abilities: Adjust from the base creature as follows: Str +4, Con +2, Wis -2, Cha -2.

Climate/Terrain: Any land.

Organization: Gang (2-5).

Challenge Rating: Same as the base creature +1.

Treasure: None

Alignment: Always neutral evil

Sample Blightspawned Creature: Blightspawned Treant.

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