Magic Armor Abilities - Vermin Controlling
The wearer of a suit of armor or a shield with this property may control up to 26 HD of vermin per day, similar to the undead controlling property (see the Dungeon Master's Guide for more details). At dawn each day, the wearer loses control of the vermin still under his sway. Armor or shields with this ability appear to be made of segmented body parts (such as an arachnid or an insect); this feature is entirely decorative and has no other effect on the armor.
Aura: Strong enchantment
Caster Level: CL 15th
Requirements: Craft Magic Arms and Armor, Charm Monster, Mass
Price: +49,000 gp.