Magic Weapon Abilities - Electricity Resistance

A suit of armor or a shield with this property normally has a bluish hue and often bears a storm or lightning motif. The armor absorbs the first 10 points of electricity damage per attack that the wearer would normally take (similar to the Resist Energy spell).
Aura: Faint abjuration
Caster Level: 3rd
Requirements: Craft Magic Arms and Armor, Resist Energy
Price: +18,000 gp.
Dungeon Master's Guide v.3.5

About Magic Weapons