Magic Weapon Abilities - Comfort
Armor with this property allows its wearer to ignore the effects of intense natural heat or cold. The character can exist comfortably in conditions between -50 and 140 degrees Fahrenheit without having to make Fortitude saves (as described on pages 302 and 303 of the Dungeon Master's Guide). The character's other equipment is likewise protected.
Aura: Faint abjuration
Caster Level: CL 5th
Requirements: Craft Magic Arms and Armor, Endure Elements
Price: +5,000 gp.