These powerful and extremely dangerous alchemical bolts contain reactive agents that explode in a 5-foot radius when they strike. The explosion deals 2d12 points of fire damage. A creature struck by the bolt strikes can make a DC 20 Reflex save for half; those caught in the explosion can make a DC 15 Reflex save to negate the damage.
The formula for exploding crossbow bolts is unknown outside the strongholds of the mountain ghosts, but they are sometimes sold to "reliable" allies for five times the listed cost, typically in small lots of no more than four to six bolts at a time.
Because of their awkward shape and weight, an exploding crossbow bolt can only be fired from a heavy crossbow and its range increment is reduced to 3/4 normal.
|Extremely dangerous. Can only be fired from a heavy crossbow|
Preferred weapon of: No known deity.