Random Magic Rod

Displacement Rod

This rod was invented during the glory of Myth Drannor. When held, it acts as a minor cloak of displacement. Twice per day the wielder can use jump and knock, and once per day she can create a 5-foot-radius spherical ward that repels open water or other nonmagical water-based liquids (but not creatures), allowing her to cross shallow rivers or fully enter deep bodies of water and remain dry. The rod generates fresh air within this space, so no chance of suffocation exists, and the power lasts 10 minutes.

Design or inscription on Rod.
Caster Level: 5th
Prerequisites: Craft Rod, control water, blur, jump, knock
Market Price: 48,600 gp.


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