Random Item Intelligence

Mental Abilities:
   Wisdom : 15
   Intelligence : 12
   Charisma : 9
Ego Score: 45
Price Mod: +10,000 gp
Alignment: Lawful good
Communication : Semiempathy
The possessor receives some signal (a thob or tingle, for example) when the item's ability functions.
Abilities:
   Detect [opposing alignment] at will
   Wielder has free use of Sunder
Item Purpose:
Defeat/slay all (other than the item and the wielder)
Special Purpose Powers: - Confusion (DC 14) for 2d6 rounds

Note: If the same ability appears twice, the range, frequency or effectiveness of the ability is doubled, tripled, etc.
If the same extraordinary power appears twice, the uses per day are doubled. Not all intelligent items have special abilities.

Remember to print this out as it is randomly generated each time the page is accessed.


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