Realms Personalities : Dorn the Dragon Slayer

Dragon Magazine #326
By Richard Lee Byers

Dorn Graybrook is a man shaped, both inwardly and outwardly, by violence, cruelty, and sorrow. The son of a pair of indentured servants, a red dragon orphaned him when it slaughtered his parents, tore off his left arm and leg, and left him for dead.

Dorn certainly would have perished had not his parents' master, a wizard of Hillsfar, rescued him and fitted him with enchanted iron prostheses. Throughout his life Dorn has hated dragons and delighted in killing them. Thus, it was irony indeed when fate led him and his comrades into Karasendrieth's employ and the quest to end the Rage.

Dorn Graybrook, Male Human/Iron Half-Golem Ftr10/Rgr3: CR 15¹; Medium humanoid (human); HD 10d10+50 plus 3d8+30; hp 148; Init +2; Spd 30 ft.; AC 28, touch 12, flat-footed 26; Base Atk +13; Grp +20; Atk +24 melee (1d4+10/19-20, +3 claws), or +24 melee (1d10+10/19-20, +3 bastard sword), or +17 ranged (1d8+4/x3, +2 composite longbow); Full Atk +24/+19/+14 melee (1d4+10/19-20, +3 claws), or +24/+19/+14 melee (1d10+10/19-20, +3 bastard sword), or +22/+17 melee (1d10+10/19-20, +3 bastard sword) and +22 melee (1d4+10/19-20, +3 claws), or +17/+12/+7 ranged (1d8+4/x3, +2 composite longbow), or +15/+15/+10/+5 ranged (1d8+4/x3, +2 composite longbow); SA favored enemy (dragon); AL CN; SV Fort +151, Ref +8, Will +5; Str 25, Dex 14, Con 20, Int 12, Wis 13, Cha 7.

Skills: Climb +17 Handle Animal +9, Hide +8, Intimidate +8, Jump +12, Knowledge (arcana) +9, Knowledge (nature) +7, Listen +7, Move Silently +8, Search +7, Survival +7.

Feats: Dragon Hunter, Dragon Hunter Bravery, Dragon Hunter Defense, Dragonbane, Dragondoom, Dragonfoe, Endurance, Exotic Weapon Proficiency (bastard sword), Point Blank Shot, Rapid Shot, Two-Weapon Defense, Two-Weapon Fighting, Track, Weapon Focus (bastard sword), Weapon Focus (claws).

Languages Known: Chessentan, Chondathan, Common, Damaran.

Possessions: +3 bastard sword, +3 claws*, +2 composite longbow (strength +4), +2 arrows (50), +4 dragon bane arrows (2), +3 studded leather armor, potion of cure light wounds, potion of cure serious wounds, potion of protection from energy (acid), potion of protection from energy (fire), backpack, bedroll, and routine supplies.

¹ The wizard who created Dorn's enchanted prostheses didn't use the standard formulae, and therefore, he doesn't possess the advantages or weaknesses of a typical iron half-golem except as noted.

*Dorn's +3 claws are a part of his prosthetic arm, making them always ready and impervious to disarm and sunder attempts.

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