Beast Of Xvim

As the power and influence of Iyachtu Xvim grow in the Realms, manifestations of the deity of tyranny and hatred have become all too common. A fierce and hateful deity. Xvim delights in making his presence known through carnivorous and evil-natured animals and monsters. When he sends a tiny fragment of his will into such a creature, it undergoes a transformation, gaining new powers from the deity's evil touch. The beast grows slightly in size, becoming a particularly impressive member of its species, its eyes glow with an emerald green light, and any energy attacks the creature produces lightning, fire, etc., likewise glow green. Beasts of Xvim are invariably evil-tempered and violent.

Creating a Beast of Xvim

By taking a creature (called here the "base creature"), and modifying it as described here, you can create Xvim-touched versions of any creature. Xvim prefers to manifest in animals such as bats, black dogs, black cats, hawks, and vultures, or in monsters such as beholders, green or blue dragons, hell hounds, cockatrices, imps, dark nagas, and undead creatures.

Hit Dice: As base creature +1.

Speed: As base creature.

AC: As base creature.

Attacks: As base creature (modified as appropriate for the added Hit Die).

Damage: Increased by one die type, as follows:

Old DamageNew Damage
1d21d3
1d31d4
1d41d6
1d61d8
1d8 or 1d102d6
1d122d8

Special Attacks: As base creature, but damage from special attacks increases in the same way as damage from physical attacks. Beasts of Xvim also gain the following special attacks:

Frightful Presence (Ex): Activated when the beast of Xvim makes a loud sound (a roar, growl, or other sound appropriate to its form), this extraordinary ability forces creatures within 30 feet with fewer Hit Dice than the beast to make a Will save (DC 10 + 1/2 the beast's Hit Dice + its Charisma modifier) or become frightened. The effect lasts for 5d6 rounds. When the beast activates this power, its eyes glow bright emerald green.

Feed (Su): When a beast of Xvim slays a humanoid opponent, it can feed on the corpse, devouring both flesh and life force. For every 8 HD or levels the beast consumes, it gains one Hit Die. The beast can delay this feeding for up to one day per Hit Die it has; after that time, the victim's life force is beyond its reach. Feeding destroys the victim's body and prevents any form of raising or resurrection that requires part of the corpse. A wish, miracle, or true resurrection spell can restore a devoured victim to life, but there is a 50% chance that even such powerful magic will fail.

Smite Good (Su): Once a day, the beast can make a normal attack to deal additional damage equal to its HD total (maximum of +20) against a good foe.

Special Qualities: All the special qualities of the base creature plus:

If the creature already has one of these special qualities, use the values given here at the creature's values, whichever is better (the values do not stack).

Saves: As base creature (modified as appropriate for the added Hit Die).

Abilities: As base creature, but Intelligence is at least 3 and Charisma is increased by +4.

Skills: As base creature, adjusted for the additional Hit Die.

Feats: As base creature

Climate/Terrain: As base creature

Organization: Solitary

Challenge Rating: As base creature +1

Treasure: None

Alignment: Always lawful evil

Advancement: -

In The Realms

As the Chosen of Xvim, Fzoul Chembryl can turn any animal or monster into a beast of Xvim with a touch. High-level (at least 9th) clerics of Xvim are rumored to have the same ability. Since they serve the will of an evil and hateful deity, they can appear anywhere, often without warning. In the Year of the Unstrung Harp (1371 DR), Carina Tehazzam, heir of the Tehazzam noble family in Waterdeep, was killed by her beloved pet cat, whose eyes reportedly glowed emerald green during the attack. The new heir, her younger brother Tarlon Tchazzam, has forbidden the presence of any cats within the family properties.

Sample Beast of Xvim: Hell Hound Beast of Xvim.


[Back]
Template Index