Zombie Bugbear* (CR 2)
Alignment: Always neutral evil
AC: 16 (+3 natural, +2 leather, +1 small shield), touch 10, flat-footed 16
Hit Dice: 6d12+3 (42 hp); DR: 5/slashing
Fort +2, Ref +2, Will +5
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +3; Grapple -2
Attack: Slam +6 melee or morningstar +6 melee
Full Attack: Slam +6 melee or morningstar +6 melee
Damage: Slam 1d6+3 or morningstar 1d8+3
Abilities: Str 17, Dex 10, Con -, Int -, Wis 10, Cha 1
Special Qualities: Undead traits, partial actions only,
Climate/Terrain: Any land and underground
Zombies are corpses reanimated through dark and sinister magic. These mindless automatons shamble about, doing their creator's bidding without fear or hesitation.
Zombies are not pleasant to look upon. Drawn from their graves, half decayed and partially consumed by worms, they wear the tattered remains of their burial clothes. A rank odor of death hangs heavy in the air around them.
Because of their litter lack of intelligence, the instructions given to a newly created zombie must be very simple, such as "Kill anyone who enters this room."