Winterspawn (CR 9)
Alignment: Usually lawful evil
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: Listen +12 and Spot +17
AC: 25 (+5 Dex, +7 +3 ice scale mail, +3 natural), touch 15, flat-footed 20
Hit Dice: 12d12 (78 hp)
Fort +4, Ref +9, Will +10
Speed: 30 ft. (20 ft. in scale mail)
Space: 5 ft./5 ft.
Base Attack +6; Grapple +13
Attack: +2 keen icy burst longsword +15 melee or slam +13 melee or +2 returning icy burst javelin +13 ranged
Full Attack: +2 keen icy burst longsword +15/+10 melee or slam +13 melee or +2 returning icy burst javelin +13 ranged
Damage: +2 keen icy burst longsword 1d8+9/17-20 plus 1d6 or 1d10 cold, slam 1d6+10, +2 returning icy burst javelin 1d6+9 plus 1d6 or 1d10 cold
Special Attacks/Actions: Command undead 5/day (+2, 2d6+14, 12th), frost glance
Abilities: Str 25, Dex 20, Con -, Int 12, Wis 15, Cha 14
Special Qualities: Fire shield, ice arms, undead traits
Feats: Cleave; Craft Magic Arms and Armor; Improved Initiative; Improved Sunder; Power Attack
Skills: Appraise +1 (+3 with ice items), Craft (iceworking) +11, Diplomacy +4, Hide +20, Intimidate +12, Listen +12, Ride +15, Sense Motive +7, and Spot +17
Advancement: 13-24 HD (Medium)
Climate/Terrain: Cold plains
Organization: Solitary, pair, or band (3-8)
Treasure: Standard coins, double standard items
This frozen warrior wears scale armor forged from blue-white plates of steel-hard ice and carries a jagged sword of ice. Its skin is the sickly white of frost bite, and its lips and fingertips are a dead, cold blue. Sharp crystals of ice pierce its sagging skin.
A winterspawn is a frozen undead warrior carrying weapons of crystalline ice. It can command other undead into its service, and its intelligence and canny tactics make it a deadly foe. It often rides white dragons or frost worms that have been pressed into service.
The eyes of a winterspawn are said to be black pits foretelling the doom of its foes, but this is mostly legend. Its eyes are dark blue. The limbs of winterspawns are sometimes deformed by the presence of ice crystals within their flesh; this puts lumps and ripples in their skin, or makes their flesh sag when the crystals expand and contract.
Winterspawns speak Common.