Wild Watcher (CR 19)

Medium Fey
Alignment: Always neutral
Initiative: +12 (Dex); Senses: low-light vision, true seeing, Listen +34, and Spot +34
Languages: Aquan, Auran, Common, Druidic, Ignan, Sylvan, Terran


AC: 38 (+12 Dex, +16 natural) touch 22, flat-footed 26
Hit Dice: 26d8 (325 hp); DR: 15/cold iron and magic
Fort +17, Ref +27, Will +20
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +13; Grapple +21
Attack: Melee +5 shocking burst spear +27/+22/+17
Full Attack: Melee +5 shocking burst spear +27/+22/+17
Damage: Melee +5 shocking burst spear 1d8+17 plus 1d6 electricity (19-20/x3)
Special Attacks/Actions: Elemental standards
Abilities: Str 27, Dex 34, Con 29, Int 20, Wis 21, Cha 27
Special Qualities: Fast healing 10;fear immunity, poison immunity, resist acid 30, cold 30, electricity 30, fire 30, SR 30, gift of the watcher, summon spear, thorny cloak, swarm aura (10 ft., DC 32)
Feats: Combat Expertise; Improved Critical (spear); Improved Disarm; Improved Initiative; Improved Trip; Quicken Spell-Like Ability (barkskin; baleful polymorph); Track; Weapon Focus (spear)
Skills: Bluff +37, Concentration +38, Diplomacy +41, Hide +41, Knowledge (nature) +36, Listen +34, Move Silently +41, Sense Motive +34, Spot +34, Survival +34, and Tumble +41
Advancement: By character class
Climate/Terrain: Demiplane of Last Resort
Organization: Solitary or band (2-4)
Treasure: +5 shocking burst spear

Source: Dungeon #132