Vampire* (CR 7)

Medium Undead (Augmented Humanoid)
Alignment: Always evil (any)
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: Listen +17 and Spot +17


AC: 25 (+3 Dex, +6 natural, +4 masterwork chain shirt, +2 heavy shield), touch 13, flat-footed 22
Hit Dice: 5d12 (32 hp); DR: 10/silver and magic
Fort +4, Ref +6, Will +4
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +5; Grapple +11
Attack: Slam +11 melee or masterwork bastard sword +13 melee; or masterwork shortbow +9 ranged
Full Attack: Slam +11 melee or masterwork bastard sword +13 melee; or masterwork shortbow +9 ranged
Damage: Slam 1d6+9 and energy drain; bastard sword 1d10+11/19-20; or shortbow 1d6/x3
Special Attacks/Actions: Blood drain, energy drain, dominate, children of the night, create spawn
Abilities: Str 22, Dex 17, Con -, Int 12, Wis 16, Cha 12
Special Qualities: Undead, cold and electricity resistance 10, gaseous form, spider climb, alternate form, fast healing 5, vampire weaknesses
Feats: Alertness; Blind-fight; Combat Reflexes; Dodge; Exotic Weapon Proficiency (bastard sword); Improved Initiative; Lightning Reflexes; Mobility; Power Attack; Weapon Focus (bastard sword); Weapon Specialization (bastard sword)
Skills: Bluff +9, Climb +10, Hide +10, Listen +17, Move Silently +10, Ride +11, Search +9, Sense Motive +11, and Spot +17
Advancement: By character class
Climate/Terrain: Any land and Underground
Organization: Solitary pair, gang (2-5), or troop (1-2 plus 2-5 vampire spawn)
Treasure: Double standard

Source: Monster Manual

This example uses a 5th-level human fighter as the base creature.

Augmented Subtype

A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.

This is a sample creature derived from a Template.