Telthor Wolf* (CR 2)

Medium Fey (Incorporeal)
Alignment: Usually neutral
Initiative: +2 (Dex); Senses: scent, Listen +4, and Spot +3
Languages: may speak Rashemi


AC: 14 (+2 Dex, +2 deflection), touch 12, flat-footed 12
Hit Dice: 2d8+4 (13 hp)
Fort +5, Ref +5, Will +1
Speed: 50 ft., fly 50 ft. (poor)
Space: 5 ft./5 ft.
Base Attack +1; Grapple -
Attack: Incorporeal touch +3 melee
Full Attack: Incorporeal touch +3 melee
Damage: Incorporeal touch 1d6
Special Attacks/Actions: Trip
Abilities: Str -, Dex 15, Con 15, Int 3, Wis 12, Cha 6
Special Qualities: Bound to the land, incorporeal subtype, native animal empathy, telthor telepathy
Feats: Track; Weapon Finesse
Skills: Hide +2, Listen +4, Move Silently +2, Spot +3, and Survival +1
Advancement: -
Climate/Terrain: Cold forest and hills
Organization: Solitary or band (2-5)
Treasure: 3 HD (Medium-size), 4-6 HD (Large)

Source: Unapproachable East

This is a sample creature derived from a Template.