Splinterwaif (CR 2)

Medium Fey
Alignment: Always neutral evil
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: low-light vision, Spot +4, and listen +4
Languages: Sylvan


AC: 17 (+5 Dex, +2 natural), touch 15, flat-footed 12
Hit Dice: 2d6+5 (12 hp); DR: 5/silver
Fort +1, Ref +8, Will +5
Speed: 50 ft., climb 50 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +1
Attack: Claw +6 melee or splinterspit +6 ranged
Full Attack: 2 claws +6 melee or splinterspit +6 ranged
Damage: Claw 1d4, splinterspit 1d4
Special Attacks/Actions: Call brambles, sneak attack +2d6, splinterspit, transformation
Abilities: Str 11, Dex 20, Con 12, Int 18, Wis 14, Cha 16
Special Qualities: Camouflage, SR 7, superior woodland stride
Feats: Improved Initiative; Toughness; Weapon Finesse
Skills: Balance +12, Bluff +8, Climb +13, Diplomacy +5, Disguise +8 (+10 acting), Hide +20, Intimidate +5, Jump +10, Knowledge (local) +6, Move Silently +10, Search +7, Sense Motive +5, Spot +4, Survival +5, Tumble +10, and listen +4
Advancement: 3-6 HD (Medium)
Climate/Terrain: Temperate hills
Organization: Solitary or band (2-5 plus 1 splinterwaif knave)
Treasure: Standard

Source: Monster Manual III