Spirit of the Land (CR 23)

Huge Fey (Incorporeal)
Alignment: Always neutral
Initiative: +1 (Dex); Senses: low-light vision, Listen +27, and Spot +27
Languages: Common, Elven, Dwarven, and most goblinoid languages, also telepathy


AC: 16 (-2 size, +1 Dex, +7 deflection), touch 16, flat-footed 15
Hit Dice: 20d6+200 (270 hp); DR: 10/-
Fort +16, Ref +13, Will +16
Speed: Fly 60 ft. (perfect)
Space: 15 ft./15 ft.
Base Attack +10; Grapple +13
Attack: None
Full Attack: None
Damage: None
Special Attacks/Actions: Spell-like abilities
Abilities: Str -, Dex 13, Con 30, Int 20, Wis 19, Cha 25
Special Qualities: elemental manifestation, fast healing 10, incorporeal subtype, natural invisibility, telepathy, SR 34, wild empathy
Feats: Cleave; Dodge; Combat Expertise; Great Cleave; Improved Bull Rush; Improved Disarm; Improved Sunder; Improved Trip; Mobility; Power Attack
Skills: Concentration +33, Diplomacy +32, Hide +16, Knowledge (geography) +28, Knowledge (nature) +3-, Listen +27, Search +28, Sense Motive +27, Spellcraft +28, Spot +27, and Survival +27
Advancement: 21-30 HD (Huge); 31-60 HD (Gargantuan)
Climate/Terrain: Any
Organization: Solitary
Treasure: None

Source: Monster Manual II