Spark (CR 1)

Diminutive Fey (Fire)
Alignment: Usually chaotic evil
Initiative: +7 (+3 Dex, +4 Improved Initiative); Senses: Listen +4 and Spot +4


AC: 18 (+4 size, +3 Dex, +1 natural), touch 17, flat-footed 15
Hit Dice: 1d6 (3 hp)
Fort +0, Ref +5, Will +2
Speed: 30 ft., fly 60 ft. (perfect)
Space: 1 ft./1 ft.
Base Attack +0; Grapple -15
Attack: Slam +0
Full Attack: Slam +0
Damage: Slam 1d2-4 plus 1d3 fire
Special Attacks/Actions: Spell-like abilities, heat
Abilities: Str 4, Dex 16, Con 11, Int 13, Wis 10, Cha 12
Special Qualities: Flame flit, SR 10
Feats: Dodge; Improved Initiative
Skills: Concentration +4, Hide +19*, Knowledge (architecture and engineering) +5, Knowledge (local) +5, Knowledge (the planes) +2, Listen +4, Move Silently +7*, Search +3, Sense Motive +4, Spot +4, and Tumble +7
Advancement: By character class
Climate/Terrain: Any land
Organization: Solitary, bonfire (3-6), or blaze (10-15)
Treasure: None

Source: Dragon #304