Siabrie (CR 18)

Medium Fey
Alignment: Usually chaotic neutral
Initiative: +9 (Dex); Senses: low-light vision, Listen +10, and Spot +10
Languages: Auran, Ignan, Sylvan, and Terran and any language spoken in the siabrie's desert


AC: 26 (+9 Dex, +7 natural armor), touch 26, flat-footed 17
Hit Dice: 15d6+75 (127 hp); DR: 25/epic
Fort +10, Ref +18, Will +12
Speed: 40 ft., fly 120 ft. (perfect)
Space: 5 ft./5 ft.
Base Attack +7; Grapple +2
Attack: Touch +9 melee touch plus sandtouch, or sandblast +16 ranged
Full Attack: Touch +9 melee touch plus sandtouch, or sandblast +16 ranged
Damage: Touch 1d10+7, sandblast 4d6
Special Attacks/Actions: Gaze of ruin, sandtouch, sonorous voice, spell-like abilities
Abilities: Str 14, Dex 29, Con 20, Int 22, Wis 17, Cha 25
Special Qualities: Absorb fire, acid resistance 30, awaken desert, desert awareness, regeneration 5, sonic resistance 30, SR 29
Feats: Alertness; Combat Casting; Combat Reflexes; Dodge; Combat Expertise; Mobility; Spell Focus (Evocation); Spring Attack; Track; Whirlwind Attack
Skills: Balance +11, Bluff +14, Concentration +15, Craft (sculpture) +11, Diplomacy +9, Intimidate +9, Jump +7, Knowledge (arcana) +11, Knowledge (nature) +11, Listen +10, Perform (song) +8, Spellcraft +16, Spot +10, Survival +13, Survival +4, Tumble +16, and Use Magic Device +22
Advancement: By character class
Climate/Terrain: Any desert
Organization: Solitary, pair, or cabal (3-7)
Treasure: No coins, triple goods, double items

Source: Web