Shrieker (CR 1)
Alignment: Always neutral
Initiative: -5 (Dex); Senses: low-light vision
AC: 8 (-5 Dex, +3 natural), touch 5, flat-footed 8
Hit Dice: 2d8+2 (11 hp)
Fort +4, Ref -, Will -4
Speed: 0 ft.
Space: 5 ft./0 ft.
Base Attack +1; Grapple -4
Full Attack: -
Special Attacks/Actions: Shriek
Abilities: Str -, Dex -, Con 13, Int -, Wis 2, Cha 1
Special Qualities: Plant
Advancement: 3 HD (Medium-size)
Climate/Terrain: Any underground
Organization: Solitary, patch (2-4), or mixed patch (2-4 violet fungi and 3-5 shriekers)
A shrieker is a stationary fungus that emits a loud noise to attract prey or when disturbed. Shriekers live in dark, subterranean places, often in the company of violet fungi, whose poison they are immune to. They resemble human-sized mushrooms of various shades of purple.