Scarlet Lord (Xhagevoxhab) (CR 18)

Colossal Plant (Aquatic)
Alignment: Always neutral evil
Initiative: +0

AC: 18 (-8 size, +26 natural), touch 2, flat-footed 18
Hit Dice: 24d8+216 (408 hp); DR: 20/epic
Fort +23, Ref +8+15, Will -
Speed: 30 ft., swim 60 ft.
Space: 40 ft./15 ft.
Base Attack +18; Grapple +30
Attack: Gore +23 melee, 6 tentacles +18 melee
Full Attack: Gore +23 melee, 6 tentacles +18 melee
Damage: Gore 4d8+13, tentacles 4d6+6
Special Attacks/Actions: Constriction, infestation, breath weapon, command, scarlet child
Abilities: Str 36, Dex 10, Con 28, Int 20, Wis 24, Cha 26
Special Qualities: Plant, SR 28, regeneration 10, susceptible to sunlight
Feats: -
Skills: -
Advancement: -
Climate/Terrain: Any underground aquatic
Organization: Solitary (unique)
Treasure: See below

Source: Dungeon #85

Xhagevoxhab, the Scarlet Lord, was a powerful human druid who was exposed to a potent otherworldly fungus and transformed into a monstrous fungoid beast. The Scarlet Lord is vaguely shaped like a massive, tentacled worm. A sharp horn juts from the creature's chin, and rows of red eyes run down its back. The entire thing is covered with bulbous fungoid growths and a writhing forest of red tendrils.

Xhagevoxhab is currently imprisoned below a subterranean lake near the kuo-toan city of J'bhulgolboth. It can periodically extend its influence beyond its prison to taint the surrounding area and will likely escape someday. Were this event to occur, the Scarlet Lord would waste no time building its underground empire.

The Scarlet Lord is 120 feet long and weighs 300,000 lbs. It speaks its own gibbering tongue but can telepathically communicate with any scarlet child on the same plane of existence.

Aquatic Subtype

Creatures with the aquatic subtype always have swim speeds and thus can move in water without making Swim checks. An aquatic creature can breathe underwater. It cannot also breathe air unless it has the amphibious special quality.