Rime Sprite (CR 1)

Tiny Fey (Cold and Aquatic)
Alignment: Always chaotic neutral
Initiative: +9 (+5 Dex, +4 Improved Initiative); Senses: low-light vision, Listen +6, and Spot +6
Languages: Common, Aquan, and Sylvan


AC: 17 (+2 size, +5 Dex), touch 17, flat-footed 12
Hit Dice: 1/2d6 (1 hp)
Fort +0, Ref +7, Will +4
Speed: 40 ft., fly 80 ft. (perfect), swim 60 ft.
Space: 2 1/2 ft./0 ft.
Base Attack +0; Grapple -11
Attack: Ray of frost +7 ranged
Full Attack: Ray of frost +7 ranged
Damage: Ray of frost 1d3 cold
Special Attacks/Actions: Snow flurry, spell-like abilities
Abilities: Str 5, Dex 20, Con 11, Int 14, Wis 15, Cha 18
Special Qualities: Cold subtype, SR 5, water walk
Feats: Dodge; Improved Initiative; Mobility
Skills: Balance +9, Bluff +7, Diplomacy +7, Hide +17, Knowledge (nature) +6, Listen +6, Move Silently +9, Spot +6, Survival +6, Swim +9, and Tumble +9
Advancement: 1-3 HD (Tiny)
Climate/Terrain: Arctic coastlines and oceans
Organization: Solitary, pair, gang (2-4), band (6-11), or tribe (12-84)
Treasure: No coins, 50% goods (metal or stone only), 50% items (no scrolls)

Source: Web