Restless Prey Elephant* (CR 10)
Alignment: Always chaotic evil
Initiative: +0; Senses: low-light vision, scent, Listen +14, and Spot +14
AC: 16 (-2 size, +8 natural), touch 8, flat-footed 16
Hit Dice: 11d12 (71 hp); DR: 20/iron
Fort +7, Ref +7, Will +4
Speed: 80 ft.
Space: 20 ft./10 ft.
Base Attack +5; Grapple +9
Attack: Slam +16 melee force touch, 2 stamps +11 melee force touch, or gore +16 melee force touch
Full Attack: Slam +16 melee force touch, 2 stamps +11 melee force touch, or gore +16 melee force touch
Damage: Slam 2d6+11, stamp 2d6+6, gore 2d8+16/19-20
Special Attacks/Actions: Energy drain, fear aura, trample 2d8+16 (force)
Abilities: Str 30, Dex 10, Con -, Int 8, Wis 13, Cha 13
Special Qualities: preserved hide, restless prey symbiosis, undead traits
Feats: Improved Critical (gore); Power Attack
Skills: Hide +0, Listen +14, Move Silently +8, and Spot +14
Advancement: 12-22 HD (Huge)
Climate/Terrain: Warm forest and plains
Organization: Solitary, pair, or pack (3-10)
Poachers and hunters are naturally drawn to certain creatures whose body parts are valued as trophies. Unfortunately, beasts that are slain by hunters sometimes rise as undead monsters cursed to forever stalk those who inflicted such a distasteful end upon them. Restless prey creatures are filled with a burning hatred for all life, and their unholy energies gift them with intelligence far above that normally possessed by living creatures of the same type. Many restless prey creatures seek out the hunter who killed them to return the favor, but success in this endeavor does not bring release for the undead monster. Such creatures often remain to haunt the areas of their death or the homes of their victims.
This is a sample creature derived from a Template.