Nymph, Unseelie (CR 7)
Alignment: Always neutral evil
Initiative: +3 (Dex); Senses: low-light vision, Listen +10, and Spot +10
Languages: Sylvan and Common
AC: 17 (+3 Dex, +4 deflection), touch 17, flat-footed 14
Hit Dice: 6d6+6 (27 hp); DR: 10/cold iron
Fort +7, Ref +12, Will +12
Speed: 30 ft., swim 20 ft.
Space: 5 ft./5 ft.
Base Attack +3; Grapple +3
Attack: Dagger +6 melee
Full Attack: Dagger +6 melee
Damage: Dagger 1d4/19-20
Special Attacks/Actions: Corruption of nature, corruption of beauty, spell-like abilities
Abilities: Str 10, Dex 17, Con 12, Int 16, Wis 17, Cha 19
Special Qualities: unearthly grace, wild empathy, SR 16
Feats: Ability Focus (corruption of beauty); Ability Focus (charm); Alertness; Dodge
Skills: Bluff +10, Climb +10* (forest nymph only) or Swim +10 (aquatic nymph only), Diplomacy +12, Hide +7, Intimidate +6, Knowledge (nature) +9, Listen +10, Move Silently +7, Sense Motive +8, and Spot +10
Advancement: 4-9 HD (Medium-size) or by character class
Climate/Terrain: Temperate Forest, marsh, or aquatic
Charm (Sp): Any creature who sees the unseelie nymph must make a Will save (DC 17) or fall in love with her. This ability works as the charm person spell cast by a 7th-level sorcerer. If the creature is male, he treats the unseelie nymph as the love of its life, the center of his universe, and will do anything short of ending his own life, or violating his basic ethos, to please the unseelie nymph. Those charmed by an unseelie nymph will not leave her side while the charm is in effect for any reason, and will defend her to the death. (Note: Defending one's love to the death is different than throwing oneself off a cliff simply because the beloved wished one to do so.)
Corruption of Nature (Su): An unseelie nymph can twist and corrupt nature itself. For every week that an unseelie nymph lives in an area, she twists, deforms, and kills the plants, and fouls the water. Fouled water cannot support life, so fish in a lake that becomes fouled by the unseelie nymph die the following week. The unseelie nymph first affects the area around her designated "home," and extends her influence in circular patterns of increasing size. Each week the unseelie nymph can corrupt a circle of radius 150 feet, but successive weeks' circles add on to the first. Thus, in the first week the unseelie nymph corrupts a circle of radius 150 feet centered on her home. The following week, the circle of area affected grows to a radius of 300 feet, and in the following week the circle of effect grows to a radius of 450 feet. The maximum area that can be affected by a single unseelie nymph is a circle with radius 2 miles, and this takes 71 weeks to accomplish. Any plant in the area that is sentient and self-willed or controlled by another creature, such as a druid's oak or a treant, can make a Fortitude save (DC 11) to resist the effect each week that it remains in the area. Creatures that make this saving throw cannot identify the source of the effect simply from being attacked by it.
Corruption of Beauty (Su): Once per week, an unseelie nymph can permanently drain one point of Charisma and one point of Constitution from any creatures under the effects of its charm ability. The range of this ability is 30 feet, and the affected creatures can make a Fortitude save (DC 17) to resist this effect. Males receive a -2 circumstance penalty to this saving throw, as they would willingly give the unseelie nymph anything it requests.
Spell-like Abilities (Sp): Unseelie nymphs can use dimension door once per day as cast by a 7th-level sorcerer.
*Terrain-Dependent Skill: Unseelie nymphs who have chosen water as their home have ranks in the Swim skill, and those who have chosen the forest as their home have ranks in the Climb skill. Unseelie nymphs receive a +4 racial bonus on checks using their terrain-dependent skill.
Choose one of your special attacks. This attack becomes more potent than normal.
Benefit: Add +2 to the Difficulty Class for all saving throws against the special attack you select to focus on.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new special attack.
Unseelie nymphs avoid combat, relying on their love-stricken companions to defend and protect them. When bereft of such servitors, they seek to escape combat unscathed. Though they are spiteful about destroying the beauty of others, they prize their own beauty too highly to risk it in combat.
By Robert Wiese
Based on the version appearing in Monstrous Compendium Annual, Volume Four, published in 1998 by TSR, Inc.