Myconid Circle Leader (CR 6)
Alignment: Usually lawful neutral
Initiative: +1 (Dex); Senses: Listen +5
AC: 12 (-1 size, +1 Dex, +2 natural), touch 10, flat-footed 11
Hit Dice: 5d8+15 (37 hp)
Fort +7, Ref +2, Will +4
Speed: 20 ft.
Space: 10 ft./10 ft.
Base Attack +3; Grapple +2
Attack: 2 slams +5 melee, or spores +6 ranged touch
Full Attack: 2 slams +5 melee, or spores +6 ranged touch
Damage: Slam 1d8+3
Special Attacks/Actions: Spores
Abilities: Str 16, Dex 12, Con 17, Int 11, Wis 16, Cha 15
Special Qualities: Plant traits, spores
Feats: Alertness; Weapon Focus (spores)
Skills: Diplomacy +4, Intimidate +5, Knowledge (nature) +3, Listen +5, Profession (farmer) +7, Sense Motive +6, and Survival +5
Organization: Solitary, pair, patrol (3-5), work gang (3-5 plus 3-5 workers), or circle (4 junior workers plus average workers, elder workers, guards, and elder guards, for a total of 20)
Monster Manual II
These intelligent, mobile mushrooms are among the more unusual creatures that live deep below ground. Myconids (also called fungus ones) are gentle, quiet, shy and thoughtful. They always view outsiders with distrust because they assume that all strangers are destructive and violent. To ensure that they can live in peace, they usually make their homes far from the more commonly traveled subterranean paths.
A myconid can be from 2 to 12 feet tall. The primary physical characteristics that distinguish it from other giant toad-stools are its limbs - the lower half of its trunk is split in half to form two legs, and two arms depend from just below its "cap." It also has two eyes in the cap, which are perfectly concealed when it closes them. Its hands seem to have random numbers of fingers and thumbs. Occasionally, an individual with more than two arms or legs pops up.
A myconid has a life span of about twenty-four years. When first spawned, an infant resembles a giant toadstool, At the age of four, it reaches adulthood and becomes mobile, Thereafter, its appearance changes very little as it ages.
These myconids are twenty to twenty-four years old. As the name suggests, they lead and administer their circles.