Mindstealer Drone (CR 3 o)

Small Aberration (Shapechanger)
Alignment: Always neutral
Initiative: +2 (Dex); Senses: darkvision 60 ft., Listen +4, and Spot +4
Languages: Any absorbed


AC: 15 (+2 Dex, +1 size, +2 natural), touch 13, flat-footed 13
Hit Dice: 2d8 (9 hp)
Fort +0, Ref +2, Will +3
Speed: 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -5
Attack: Energy drain +4 ranged touch (see text)
Full Attack: Energy drain +4 ranged touch (see text)
Damage: see text
Special Attacks/Actions: Absorb abilities, energy drain, memory drain
Abilities: Str 6, Dex 15, Con 10, Int 12, Wis 11, Cha 16
Special Qualities: Change shape
Feats: Ability Focus (energy drain)
Skills: Bluff +6, Hide +10, Listen +4, and Spot +4
Advancement: By absorption
Climate/Terrain: Any
Organization: Solitary
Treasure/Possessions: None

Source: Web

A mindstealer drone fights with whatever abilities it has absorbed from victims, or with its supernatural abilities. A drone has no combat skills itself in its base form.

Absorb Abilities (Su): As a full-round action, a mindstealer drone can absorb the abilities of a creature it has drained of all memories. Add the absorbed creature's Hit Dice, hit points, base attack bonus, base save bonus, skills, and feats to those of the mindstealer drone. The mindstealer drone uses its own speed and its own ability scores or those of the absorbed creature, whichever are higher. If the mindstealer drone and the absorbed creature have the same skill, add the absorbed creature's skill ranks and racial skill bonuses to those of the mindstealer.

If the mindstealer drone uses the absorbed creature's form through its change shape ability, it gains additional abilities, as noted in the change shape section.

A mindstealer drone retains an absorbed creature's abilities for a maximum of one month.

When a mindstealer drone absorbs the abilities of multiple creatures, it adds either the abilities of the last creature it has absorbed or from the last form it has used, whichever is applicable.

Energy Drain (Su): As a full-round action, the mindstealer drone inflicts one negative level on a target within 30 feet as a ranged touch attack. It gains 5 temporary hit points each time it inflicts a negative level. A target reduced to 0 effective levels is not slain, but rendered catatonic. Drones kill these victims after they have drained all memories. They can use the energy drain ability once per round. The Fortitude save DC for recovering the negative level is 16. The save is Constitution-based.

Memory Drain (Su): A mindstealer drone is a psychic vampire that steals the memories of its victims' experiences. As a standard action, it can steal a day's worth of memories from any creature that has a negative level from it energy drain power.

If the mindstealer drone uses this power on a creature it has rendered catatonic through its energy drain power, it drains a year's worth of memories every minute. A victim drained of all memories dies.

Once the mindstealer drone has drained all a creature's memories, it can absorb its abilities and assume its form.

Change Shape (Su): A mindstealer drone can assume the form of any creature from which it has absorbed abilities (so long at it retains those abilities). When using an absorbed creature's form, a mindstealer drone gains all the features and traits of the absorbed creature's type and also gains all the absorbed creature's speed, natural weapons, natural armor, special attacks, and special qualities. It continues to use the absorbed creature's Hit Dice, hit points, base attack bonus, base save bonus, skills, and feats, as noted in the Absorb Abilities section. In effect, the drone functions as the victim except that it retains its own special attacks and special qualities.

Shapechanger Subtype

A shapechanger has the supernatural ability to assume one or more alternate forms. Many magical effects allow some kind of shape shifting, and not every creature that can change shapes has the shapechanger subtype.

Traits: A shapechanger possesses the following traits (unless otherwise noted in a creature's entry).