Hound, Mastiff (CR 1)

Medium Animal
Alignment: Always neutral
Initiative: +2 (Dex); Senses: scent, Listen +3, and Spot +2


AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14
Hit Dice: 2d8+6 (15 hp)
Fort +6, Ref +5, Will +1
Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d6+3
Special Attacks/Actions: -
Abilities: Str 15, Dex 15, Con 17, Int 2, Wis 12, Cha 6
Special Qualities:
Feats: Weapon Focus (bite); Track
Skills: Listen +3, Spot +2, Survival +2*, and Swim +3
Advancement: 3-4 HD (Medium-size)
Climate/Terrain: Temperate plain
Organization: Solitary or pack (2-8)
Treasure: None

Source: Races of Faerûn

The statistics here describe large, powerful hounds such as Moonshae moorhounds.

Scent: Detect opponents within 30 feet. Exact location is not revealed, unless within 5 feet. Track by scent.

Skills: Hounds receive a +8 racial bonus on Survival checks when tracking by scent.