Hoary Hunter (CR 25)

Medium Fey (Cold)
Alignment: Always neutral evil
Initiative: +19 (+11 Dex, +8 Superior Initiative); Senses: Listen +55 and Spot +55


AC: 46 (+11 Dex, +15 insight, +10 natural) touch 36, flat-footed 35
Hit Dice: 46d6+598 (759 hp); DR: 10/epic and cold iron
Fort +28, Ref +36, Will +31
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +23; Grapple +37
Attack: +6 keen longsword of binding +46 melee
Full Attack: +6 keen longsword of binding +46/+41/+36/+31 melee
Damage: +6 keen longsword of binding 1d8+27/17-20 plus 1d6 plus binding
Special Attacks/Actions: Spell-like abilities
Abilities: Str 38, Dex 33, Con 36, Int 21, Wis 23, Cha 26
Special Qualities: Cold immunity, fire vulnerability, SR 36
Feats: Blind-fight, Cleave, Great Cleave, Improved Critical (longsword), Improved Initiative, Mounted Combat, Power Attack, Ride-by Attack, Spirited Charge, Track, Trample, Weapon Focus (longsword); Epic Feats: Dire Charge, Epic Weapon Focus (longsword), Overwhelming Critical (longsword), Superior Initiative
Skills: Diplomacy +14, Hide +60, Intimidate +57, Knowledge (geography, Listen +55, Move Silently +60, Ride +60, Search +54, Sense Motive +55, Spot +55, Survival +55, and nature) +54
Advancement: 47+ HD (Medium)
Climate/Terrain: Any cold
Organization: Solitary or company (2-5)
Treasure/Possessions: None

Source: Epic Level Handbook

Cold Subtype

A creature with the cold subtype has immunity to cold. It has vulnerability to fire, which means it takes half again as much (+50%) damage as normal from fire, regardless of whether a saving throw is allowed, or if the save is a success or failure.