Giant Praying Mantis (CR 2)

Large Vermin
Alignment: Always Neutral
Initiative: -1 (Dex); Senses: darkvision 60 ft. and Listen +6


AC: 14 (-1 size, -1 Dex, +6 natural), touch 8, flat-footed 14
Hit Dice: 4d8+8 (26 hp)
Fort +6, Ref +0, Will +3
Speed: 20 ft., fly 40 ft. (poor)
Space: 10 ft./5 ft.
Base Attack +3; Grapple +11
Attack: Claws +6 melee
Full Attack: Claws +6 melee and bite +1 melee
Damage: Claws 1d8+4, bite 1d6+2
Special Attacks/Actions: Improved grab
Abilities: Str 19, Dex 8, Con 15, Int -, Wis 14, Cha 11
Special Qualities: Vermin
Feats: -
Skills: Hide +1* and Listen +6
Advancement: 5-8 HD (Large); 9-12 HD (Huge)
Climate/Terrain: Temperate forests
Organization: Solitary
Treasure: None

Source: Monster Manual

This patient carnivore remains completely still as it waits for prey to come near.