Giant Ant, Soldier (CR 2)

Medium Vermin
Alignment: Always Neutral
Initiative: +0; Senses: scent


AC: 17 (+7 natural), touch 10, flat-footed 17
Hit Dice: 2d8+2 (11 hp)
Fort +4, Ref +0, Will +1
Speed: 50 ft., climb 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +3
Attack: Bite +3 melee
Full Attack: Bite +3 melee
Damage: Bite 2d4+3
Special Attacks/Actions: Improved grab, acid sting
Abilities: Str 14, Dex 10, Con 13, Int -, Wis 13, Cha 11
Special Qualities: vermin
Feats: Track
Skills: Climb +10
Advancement: 3-4 HD (Medium-size); 5-6 HD (Large)
Climate/Terrain: Temperate plains
Organization: Solitary or gang (2-4)
Treasure: None

Source: Monster Manual

Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long.