Giant Ant, Queen (CR 2)

Large Vermin
Alignment: Always Neutral
Initiative: -1 (Dex); Senses: scent


AC: 17 (-1 size, -1 Dex, +9 natural), touch 8, flat-footed 17
Hit Dice: 4d8+4 (22 hp)
Fort +5, Ref +0, Will +2
Speed: 40 ft.
Space: 10 ft./5 ft.
Base Attack +3; Grapple +10
Attack: Bite +5 melee
Full Attack: Bite +5 melee
Damage: Bite 2d6+4
Special Attacks/Actions: Improved grab
Abilities: Str 16, Dex 9, Con 13, Int -, Wis 13, Cha 11
Special Qualities: vermin
Feats: Track
Skills: -
Advancement: 5-6 HD (Large); 7-8 HD (Huge)
Climate/Terrain: Temperate plains
Organization: Hive (1 plus 10-100 workers and 5-20 soldiers)
Treasure: 1/10 coins; 50% goods; 50% items

Source: Monster Manual

Giant ants are among the hardiest and most adaptable vermin. Queens can grow to a length of 9 feet.