Ghoulish Harpy* (CR 5)
Alignment: Always chaotic evil
Initiative: +4 (Dex); Senses: Listen +9 and Spot +5
AC: 17 (+4 Dex, +3 natural), touch 14, flat-footed 13
Hit Dice: 7d12 (45 hp)
Fort +2, Ref +9, Will +8
Speed: 20 ft., fly 80 ft. (average)
Space: 5 ft./5 ft.
Base Attack +3; Grapple +4
Attack: Bite +4 melee
Full Attack: Bite +4 melee, 2 claws -1 melee
Damage: Bite 1d6+1 plus paralysis, claws 1d3 plus paralysis
Special Attacks/Actions: Captivating song, create spawn, paralysis
Abilities: Str 12, Dex 19, Con -, Int 9, Wis 14, Cha 23
Special Qualities: +2 turn resistance, undead traits
Feats: Dodge; Flyby Attack ; Persuasive
Skills: Bluff +14, Intimidate +10, Listen +9, Perform (oratory) +8, and Spot +5
Advancement: By character class
Organization: Solitary, gang (2-4), or pack (7-12)
Dragon Compendium Vol. 1
Although a more malignant and wretched creature than the harpy is difficult to imagine, a ghoulish harpy outdoes a living harpy in depravity and sadism. This creature resembles a gray-skinned, evil-faced old human with the lower body, legs and wings of a birdlike dinosaur. Its hair is tangled, filthy, and crusted with blood. A ghoulish harpy's coal-black eyes clearly reflect its evil soul, as do the wicked talons on its knotty fingers. Ghoulish harpies like to capture and torment prey before finally killing and eating it.
This is a sample creature derived from a Template.