Fox Familiar (CR 1/4)

Tiny Animal
Alignment: Always neutral
Initiative: +4 (Dex); Senses: scent, Listen +4, and Spot +2


AC: 17 (+2 size, +4 Dex, +1 natural), touch 16, flat-footed 13
Hit Dice: 1/2d8+1 (5 hp)
Fort +3, Ref +6, Will +1
Speed: 40 ft.
Space: 2 1/2 ft./0 ft.
Base Attack +2; Grapple -6
Attack: Bite +1 melee
Full Attack: Bite +1 melee
Damage: Bite 1d3
Special Attacks/Actions:
Abilities: Str 10, Dex 18, Con 13, Int 2, Wis 12, Cha 7
Special Qualities:
Feats: -
Skills: Hide +4, Listen +4, Move Silently +4, Spot +2, Survival +1 (Foxes have a +4 racial bonus to Survival checks when tracking by scent.), and Swim +2
Advancement: -
Climate/Terrain: Any
Organization:
Treasure: None

Source: Dragon #280

Swift and cunning, foxes have long held magical associations. Fox familiars might be of the typical reddish variety or white like the arctic fox, and they display exceptional cleverness. Foxes are found in different types of terrain, and they are carnivores. They're good hunters and even better at evading predators. Fox familiars grant their spellcasters a +2 bonus to Reflex saves.