Fox (CR 1/4)

Tiny Animal
Alignment: Always neutral
Initiative: +2 (Dex); Senses: scent, Listen +5, and Spot +5


AC: 14 (+2 size, +2 Dex), touch 12, flat-footed 12
Hit Dice: 1d8+1 (5 hp)
Fort +3, Ref +4, Will +1
Speed: 30 ft.
Space: 2 1/2 ft./0 ft.
Base Attack +0; Grapple -10
Attack: Bite +4 melee
Full Attack: Bite +4 melee
Damage: Bite 1d3-1
Special Attacks/Actions:
Abilities: Str 6, Dex 15, Con 13, Int 2, Wis 12, Cha 6
Special Qualities:
Feats: Weapon Finesse (bite)
Skills: Hide +10, Listen +5, Move Silently +6, and Spot +5
Advancement: 2 HD (Tiny)
Climate/Terrain: Temperate forest and hills
Organization: Solitary, pair, or family (3-5)
Treasure: None

Source: Converted

Foxes have a +4 racial bonus to Move Silently checks.

A fox familiar gives its master a +2 to Move Silently checks.