Feytouched (CR 1/2)

Medium Fey
Alignment: Usually chaotic (any)
Initiative: +5; Senses: low-light vision and Spot +3


AC: 13 (+1 Dex, +2 leather), touch 11, flat-footed 12
Hit Dice: 1d6-1 (2 hp)
Fort -1, Ref +3, Will +2
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +0; Grapple +0
Attack: Dagger +0 melee, or shortbow +1 ranged
Full Attack: Dagger +0 melee, or shortbow +1 ranged
Damage: Dagger 1d4, or shortbow 1d6
Special Attacks/Actions: Charm person
Abilities: Str 10, Dex 13, Con 9, Int 10, Wis 10, Cha 13
Special Qualities: Immunity to mind-affecting effects
Feats: Improved Initiative
Skills: Bluff +5, Handle Animal +2, Hide +7, Knowledge (any one) +2, Move Silently +7, Sense Motive +4, Spot +3, and Survival +4
Advancement: By character class
Climate/Terrain: Any land and underground
Organization: Solitary or team (2-4)
Treasure: Standard

Source: Fiend Folio