Dustform Giant Banded Lizard (CR 9)

Huge Construct
Alignment: Always neutral
Initiative: -1 (Dex); Senses: Listen +7 and Spot +4
Languages: Cannot speak


AC: 17 (-2 size, -1 Dex, +10 natural), touch 7, flat-footed 17
Hit Dice: 10d10 (55 hp); DR: 5/magic
Fort +10, Ref +4, Will +5
Speed: 20 ft., climb 10 ft., swim 10 ft.
Space: 15 ft./10 ft.
Base Attack +7; Grapple +26
Attack: Claw +16 melee or slam +16 melee
Full Attack: 2 claws +16 melee or 2 slams +16 melee, and bite +11 melee
Damage: Claw 2d6+11, slam 2d6+11, bite 2d8+6
Special Attacks/Actions: Breath weapon
Abilities: Str 32, Dex 8, Con -, Int -, Wis 10, Cha 5
Special Qualities: construct traits
Feats: Alertness; Cleave; Improved Overrun; Power Attack
Skills: Climb +14, Hide -1*, Listen +7, and Spot +4
Advancement: 11-14 HD (Huge); 15-30 HD (Gargantuan)
Climate/Terrain: Warm deserts and evaporated seas
Organization: Solitary
Treasure: None

Source: Sandstorm

Combat

A dustform giant banded lizard is an aggressive and deadly foe. Its already potent combat abilities have been enhanced with a devastating breath weapon and construct immunities.

Breath Weapon (Su): 10-foot cone, once every 2d4 rounds, damage 5d6 from dust and grit, Reflex DC 13 half. The save DC is Charisma-based.

Skills: *The dustform giant banded lizard has a +8 racial bonus on Hide checks in sandy environments.