Dryad (CR 3)

Medium Fey
Alignment: Usually chaotic good
Initiative: +4 (Dex); Senses: Listen +9 and Spot +9
Languages: Common, Elven, and Sylvan


AC: 17 (+4 Dex, +3 natural), touch 14, flat-footed 13
Hit Dice: 4d6 (14 hp); DR: 5/cold iron
Fort +3, Ref +8, Will +6
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +2; Grapple +2
Attack: Dagger +6 melee or masterwork longbow +7 ranged
Full Attack: Dagger +6 melee or masterwork longbow +7 ranged
Damage: Dagger 1d4/19-20, masterwork longbow 1d8/x3
Special Attacks/Actions: Spell-like abilities
Abilities: Str 10, Dex 19, Con 11, Int 14, Wis 15, Cha 18
Special Qualities: tree dependent, wild empathy
Feats: Great Fortitude; Weapon Finesse
Skills: Escape Artist +11, Handle Animal +11, Hide +11, Knowledge (nature) +11, Listen +9, Move Silently +11, Ride +6, Spot +9, Survival +9, and Use Rope +4 (+6 with bindings)
Advancement: By character class
Climate/Terrain: Temperate forest
Organization: Solitary or grove (4-7)
Treasure: Standard

Source: Monster Manual