Dragon, Sand Young Adult (CR 9)
AC: 25 (+15 natural), touch 10, flat-footed 25
Hit Dice: 18d12+45 (142 hp); DR: 5/magic
Fort +16, Ref +9, Will +12
Speed: 30 ft., burrow 20 ft., fly 120 ft. (poor)
Space: 10 ft./10 ft.
Base Attack +15; Grapple +24
Attack: 1 bite +19, 2 claws +14, 2 wings +14, 1 tail slap +14
Damage: 1 bite 2d6+5, 2 claws 1d8+2, 2 wings 1d6, 1 tail slap 1d8
Special Attacks/Actions: Breath weapon 8d4 (DC 23)
Abilities: Str 20, Dex 11, Con 17, Int 14, Wis 16, Cha 14
Special Qualities: Immunity to fire, Haboob, Frightful Presence DC19, SR 18
Feats: #Feats: 7
Skills: Skill points: 42
Advancement: 16-17 HD
Climate/Terrain: Warm Deserts
Organization: Solitary (1 dragon, any age), clutch (1d4+1 wyrmlings, very young, young, juvenile, or young adults), family (pair of mature adults and 1d4+1 offspring)
Treasure/Possessions: Double Standard
Breath Weapon (Su): A sand dragon has one type of breath weapon, a cone of grit similar to a flaywind.
Spell-Like Abilities: At will - haboob.
Skills: Concentration, Hide, Intimidate, Listen, Move Silently, Sense Motive, Spot, and Survival are considered class skills for sand dragons.
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.