Dragon, Emerald Young Adult (CR 11)
Large Dragon (Air)
Alignment: Always lawful neutral
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses
AC: 26 (-1 size, +17 natural), touch 9, flat-footed 26
Hit Dice: 18d12+72 (189 hp); DR: 5/magic
Fort +15, Ref +11, Will +15
Speed: 40 ft., fly 150 ft. (poor), burrow 5 ft., swim 60 ft.
Space: 10 ft./5 ft. (10 ft. with bite)
Base Attack +18; Grapple +28
Attack: 1 Bite +23, 2 claws +18, 2 wings +18, 1 Tail Slap +18 melee; Breath +23 ranged
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 10d6 (23)
Special Attacks/Actions: Breath Weapon 10d6 (23); fear (DC 23), SR 20
Abilities: Str 23, Dex 10, Con 19, Int 18, Wis 19, Cha 18
Special Qualities: Object reading, planar travel, sonic immunity, greater invisibility, fog cloud
Feats: #Feats: 7
Skills: Skill points: 78
Advancement: 19-20 HD (Large)
Climate/Terrain: Inner Planes, underground
Organization: Solitary or clutch (2-5)
Treasure: Double Standard
Monster Manual II
Bite: The dragon also can use its bite snatch opponents. Bite attacks use the full attack bonus.
Claw: The dragon also can use its claws to snatch opponents. Claw attacks are at -5 to the attack bonus.
Wing: The dragon can slam opponents with its wings, even when flying. Wing attacks are at -5 to the attack bonus.
Tail Slap: The dragon can slap one opponent each round with its tail. A tail slap is at -5 to the attack bonus.
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).