Dragon, Brown Young (CR 6)
AC: 18 (-1 size, +9 natural), touch 9, flat-footed 18
Hit Dice: 12d12+36 (114 hp)
Fort +11, Ref +8, Will +10
Speed: 60 ft., burrow 60 ft.
Space: 10 ft./5 ft. (10 ft. with bite)
Base Attack +12; Grapple +22
Attack: 1 Bite +17, 2 claws +12, 2 wings +12 melee; Breath +17 ranged
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 6d6 (19)
Special Attacks/Actions: Breath Weapon
Abilities: Str 23, Dex 10, Con 17, Int 14, Wis 15, Cha 14
Special Qualities: Acid immunity
Feats: #Feats: 5
Class Skills: Climb, Hide, Skill points: 30, and Survival
Advancement: 13-14 HD (Medium-size)
Climate/Terrain: Any desert
Organization: Solitary or clutch (2-5)
Treasure/Possessions: Double Standard
Breath Weapon (Su): The brown dragon's breath weapon is a line of acid. It does not use this attack against mounted foes, since it knows that horses are good eating. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.
Tremorsense (Ex): Brown dragons can automatically sense the location of anything within 500 feet that is in contact with the ground.
This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane of Earth. Earth creatures usually have burrow speeds, and most earth creatures can burrow through solid rock.