Crystal Sunflower (CR 4)

Medium Plant (Psionic)
Alignment: Usually neutral
Initiative: +1; Senses: low-light vision, Listen +14, and Spot +14


AC: 10 (-5 Dex, +5 natural), touch 5, flat-footed 10
Hit Dice: 8d8+8 (44 hp)
Fort +7, Ref -, Will +3
Speed: 0 ft.
Space: 5 ft./5 ft. (10 feet with root stab)
Base Attack +6; Grapple +8
Attack: Root stab +8 melee
Full Attack: Root stab +8 melee
Damage: Root stab 1d8+3
Special Attacks/Actions: Psi-like abilities, reach, root stab, seed burst
Abilities: Str 14, Dex -, Con 12, Int 12, Wis 13, Cha 11
Special Qualities: plant traits
Feats: Alertness; Psionic Meditation; Psionic Weapon
Skills: Concentration +12, Listen +14, and Spot +14
Advancement: 9-12 HD (Medium); 13-24 HD (Large)
Climate/Terrain: Temperate and cold environments
Organization: Solitary, pair, patch (3-8), or field (20-80)
Treasure: None

Source: Web

Ahead, you see the shimmer of sunlight bounce off a perfectly carved crystal sculpture of a sunflower. Slowly the head of the flower turns to face you.

Crystal sunflowers look similar to normal sunflower plants, except that they appear to be made from crystal. This is only an illusion; they are organic just like most other plants. They can be found in almost any environment as long as there is sunshine and the climate doesn't get too hot in the summer.

Crystal sunflowers understand Common and Sylvan, but they cannot speak.