Choldrith (CR 4)
Alignment: Always chaotic evil
Initiative: +3 (Dex); Senses: darkvision 60 ft.
Languages: Undercommon and Abyssal
AC: 19 (-1 size, +3 Dex, +7 natural), touch 12, flat-footed 16
Hit Dice: 4d8+12 (30 hp)
Fort +4, Ref +6, Will +7
Speed: 30 ft., climb 20 ft.
Space: 10 ft./5 ft.
Base Attack +3; Grapple +11
Attack: Bite +6 melee
Full Attack: Bite +6 melee
Damage: Bite 2d4+6 plus poison
Special Attacks/Actions: Poison, spell-casting, web
Abilities: Str 19, Dex 16, Con 17, Int 15, Wis 16, Cha 14
Special Qualities: Spell-like abilities, SR 13
Feats: Combat Casting; Lightning Reflexes
Skills: Balance +8, Climb +16, Concentration +8, Jump +9, Knowledge (religion) +9, and Spellcraft +6
Advancement: By character class
Organization: Tribe (2-5 plus 10-60 chitines)
Choldriths prefer to remain behind a living shield of chitine warriors, using their cleric spells to aid their allies and destroy their enemies. Opponents who break through the line of chitines face choldrith's poisonous bite.
Poison (Ex): Those hit by a choldrith's bite attack must succeed Fortitude save (DC 13) or be injected with poison. The initial damage is paralysis, and the secondary damage is 2d4 points of temporary Constitution damage.
Spellcasting: Choldriths have the spellcasting ability of 4th-level clerics, with access to the Chaos, Evil, and Protection domains.
Web (Su): Choldriths spin webs as monstrous spiders. They can cast a web eight times a day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets of Medium-size or smaller (see Net for details on net attacks). The web anchors the target in place, allowing no movement.
An entangled creature can escape with a successful Escape Artist check (DC 26) or burst it with a Strength check (DC 32). Both are standard actions. The web has 12 hit points. See the Monstrous Spider entry in the Monster Manual for more information about webs.
Spell-Like Abilities (Sp): Lolth bestows two innate abilities on her choldrith children: darkness and bless. A choldrith can use each power twice per day.