Cave Moray (CR 2)

Medium Vermin
Alignment: Always neutral
Initiative: +3 (Dex); Senses: tremorsense, darkvision 60 ft., and Listen +5


AC: 18 (+3 Dex, +5 natural), touch 13, flat-footed 15
Hit Dice: 4d8+4 (22 hp)
Fort +5, Ref +4, Will +2
Speed: 5 ft.
Space: 5 ft./5 ft.
Base Attack +3; Grapple -2
Attack: Slam +5 melee
Full Attack: Slam +5 melee
Damage: Slam 1d6+3
Special Attacks/Actions: Ambush, charge
Abilities: Str 14, Dex 17, Con 13, Int 2, Wis 13, Cha 10
Special Qualities:
Feats: -
Skills: Hide +6*, Listen +5, and Survival +4
Advancement: 5-8 HD (Medium-size); 9-12 HD (Large)
Climate/Terrain: Any underground
Organization: Cluster (4-6) or Colony (7-16)
Treasure: None

Source: Converted

These slug-like creatures can be found underground living in small cyst-like burrows in the walls.

The cave moray resembles a slug made of brownish-gray rock. Its head is knobby and splotched with two dull brown eyes.

A cave moray is about 1 foot in diameter and 5 feet long.