Cath'Shee (CR 4)
Medium Magical Beast
Alignment: Always chaotic neutral
Initiative: +5 (Dex); Senses: scent, Listen +6, and Spot +6
AC: 17 (+5 Dex, +2 natural), touch 15, flat-footed 12
Hit Dice: 4d10+4 (26 hp)
Fort +5, Ref +9, Will +2
Speed: 50 ft.
Space: 5 ft./5 ft.
Base Attack +4; Grapple +4
Attack: 2 claws +9 melee, bite +7 melee
Damage: Claw 1d4+3, bite 1d8+1
Special Attacks/Actions: Pounce, improved grab, rake 1d4+3, rage
Abilities: Str 16, Dex 21, Con 13, Int 6, Wis 13, Cha 14
Special Qualities: Teleport without error, SR 15, resistance to enchantments
Feats: Weapon Finesse (bite) (B), Weapon Finesse (claw)
Skills: Balance +13, Climb +5, Hide +11*, Jump +6, Listen +6, Move Silently +11, and Spot +6
Advancement: 5-6 HD (Medium-size); 7-12 HD (Large)
Climate/Terrain: Any forest
Cath'shee are highly efficient predators and ferocious fighters, and often lie in wait for prey, then use their teleport without error ability to attack with complete surprise. They have particularly sharp claws and teeth. Cath'shee will also use their teleport ability to escape enemies if necessary.
Pounce (Ex): If a cath'shee leaps or teleports upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the cath'shee must hit with its bite attack. If it gets a hold, it can rake.
Rake (Ex): A cath'shee that gets a hold can make two rake attacks (+7 melee) with its hind legs for 1d4+1 damage each. If the cath'shee pounces on an opponent, it can also rake.
Rage (Ex): A cath'shee whose mate or kittens are threatened automatically flies into a berserk rage the following round, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and a +2 AC. The creature cannot end its rage voluntarily.
Teleport without Error (Sp): An inborn ability enables the cath'shee to teleport without error itself as the spell cast by a 16th-level sorcerer at will, up to 500 feet.
Resistance to Enchantment (Ex): Cath'shee gain a +2 racial saving throw bonus Enchantment spells and effects.
Skills: Cath'shee receive a +2 racial bonus to Listen and Spot checks, a +4 racial bonus to Hide and Move Silently checks, and a +8 racial bonus to Balance checks. *In wooded areas or areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.