Bloody Bones Minion (CR 3)
Alignment: Always Lawful Evil
Initiative: +2 (Dex); Senses: Listen +5 and Spot +5
AC: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14
Hit Dice: 3d12 (18 hp)
Fort +1, Ref +3, Will +3
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +0
Attack: 2 Claws +4 melee
Full Attack: 2 Claws +4 melee
Damage: Claws 1d4+2
Special Attacks/Actions: Smite Good
Abilities: Str 15, Dex 14, Con -, Int 10, Wis 11, Cha 10
Special Qualities: Undead, SR 10, Collective Strength, Dimension Door, Immunities, Unhallow, Cold and Fire Resistance 5
Feats: Weapon Focus (claws)
Skills: Hide +7, Intimidate +5, Listen +5, Move Silently +7, Search +5, and Spot +5
Climate/Terrain: Graveyards, Underground
Organization: Solitary, Pair, Pack (3-6)
Bloody bones appear as human skeletons clad in fine textured, heavy robes of a black, charcoal grey or dark brown color. The bones are a deep red from the blood that flows through them. The eye sockets are jet black, but bloody bones are quite capable of sight.