Axebeak (CR 1)

Large Animal
Alignment: Always neutral
Initiative: +2 (Dex); Senses: Listen 5 and Spot +5**


AC: 14 ( -1 Size, +2 Dex, +3 natural), touch 14, flat-footed 12
Hit Dice: 3d10+6 (22 hp)
Fort +5, Ref +5, Will +0
Speed: 65 ft.*
Space: 5 ft./5 ft.
Base Attack +2; Grapple +1
Attack: Beak 3 melee and 2 kicks -2 melee
Full Attack: Beak 3 melee and 2 kicks -2 melee
Damage: Beak 1d8+2, kick 1d4+1
Special Attacks/Actions:
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 9, Cha 6,
Special Qualities:
Feats: -
Skills: Hide -2, Jump +6, Listen 5, and Spot +5**
Advancement: 4-6 HD (Large); 7-9 HD (Huge)
Climate/Terrain: Temperate and warm desert and plains
Organization: Flock (5-20)
Treasure/Possessions: None

Source: Arms and Equipment Guide

*Speed: Axebeaks move five times their normal speed when running instead of four times the speed.

**Skills: Due to their keen eyesight, axebeaks receive a +8 racial bonus on Spot checks in the day time.