Aratha (CR 7)

Medium Vermin
Alignment: Always neutral
Initiative: -1 (Dex); Senses: Listen +5 and Spot +5

AC: 19 (-1 Dex, +10 natural) touch 9, flat-footed 20
Hit Dice: 6d8+6 (33 hp)
Fort +6, Ref +1, Will +4
Speed: 20 ft., Climb 10 ft.
Space: 5 ft./ 15 ft.
Base Attack +7; Grapple +10
Attack: 4 tentacles rake +7 melee
Damage: Tentacle rake 1d8+3
Special Attacks/Actions: Improved Grab
Abilities: Str 17, Dex 8, Con 12, Int -, Wis 14, Cha 8
Special Qualities: The Way, Vermin
Feats: -
Skills: Hide +3*, Listen +5, and Spot +5
Advancement: 7-10 (Medium-size); 11-16 (Large)
Climate/Terrain: Rocky Badlands, Mountains
Organization: Solitary
Treasure: None

Source: Converted

Aratha are eight-legged passive predators that lurk high in mountain caves, using The Way (psionics) to lure prey to its death. Aratha look rather like large spiders, except their front four legs are much longer than the others and much more flexible. They have eight compound eyes, and they glow red. The aratha's exoskeleton is tan with darker spots. Their legs end in pads of sharp claws that are barbed to catch flesh as well as climb rocky surfaces. It uses these legs to attack prey and rend the flesh off its bones. They subsist on the flesh of animals that they share the mountains with. They have few natural predators due to the unpleasant nature of their flesh, but tigones seem to be able to stomach an aratha's flesh and are easily a match for these huge arachnids in terms of psionic powers.

Skills: Aratha receive a +4 bonus to Hide and Move Silently check made in mountainous terrain.