Charity Domain

Granted Powers: Once per day, as a full-round action, you may reduce your hit points by up two times your class level and touch an ally to give him temporary hit points equal to that amount. For instance, a 5th-level cleric can give up to 10 hit points to an ally. Your ally retains these temporary hit points for 1 minute per your class level and you cannot reclaim them or use healing magic to regain them prematurely, even to save your own life. At the end of the effect you regain all the hit points you donated, even if your ally suffered injuries during this time.

1 - Goodberry

2 - Aid

3 - Create Food and Water

4 - Imbue with Spell Ability

5 - Cure Light Wounds, Mass

6 - Heroes' Feast

7 - Refuge

8 - Mordenkainen's Magnificent Mansion

9 - Heal, Mass

Aligned Spells In Non-aligned Domains

Some domains listed include spells with an alignment descriptor, meaning that a character with the domain may be unable to cast one or more of his domain spells. Spellcasters who are restricted from casting spells of certain alignments must abide by those restrictions even if the spell is a domain spell. For instance, a chaotic cleric who chooses the Inquisition domain cannot cast any of the domain spells with the Law descriptor, such as detect chaos.

Cleric Domains of Faerûn