Monastery Orphan

In many cultures, unwanted infants (whether from too many mouths to feed at home, a love affair while a husband is away at war, a changeling or planetouched birth or stranger reasons) are exposed to the elements after birth, but sometimes these babes are left on the doorstep of a local monastery, where they grow up among ascetics, philosophers, and those studying the perfection of the self. This regional background is appropriate for characters raised in good-aligned monasteries, particularly those associated with good deities. Some of these individuals become monks themselves, though many turn to other careers.
Region: Amn, Calimshan, Damara, Mulhorand, Lake of Steam, Luiren, or Silverymoon, as appropriate.
Automatic Language: As region.
Bonus Languages: As region, plus Celestial.
Favored Deities: The good deity of the monastery (usually Deneir, Ilmater, Kossuth, Lathander, Selune, Sune, or the halfling pantheon, as appropriate).
Regional Feats: Blooded, Bloodline of Fire, Discipline, Fleet of Foot
Bonus Equipment: (A) masterwork monk weapon
(B) masterwork instrument and heavy horse
(C) potion of cat's grace.