Armor Description


Creatures with access to the right sort of clays and soils (generally found in warm forests, jungles, and swamps) sometimes plaster their skin and hair with mud, creating a crude but effective form of armor; Applying mud armor requires a successful Survival check (DC 10). Mud armor crumbles into uselessness after 1d2 days. Adorning yourself or another creature with mud armor takes 10 minutes, as does washing it off. Wild dwarves are the only people who normally employ mud armor.
Mud (Light Armor)
Cost Armor Bonus Max Dex
AC Penalty Arcane Spell Failure Base spd
(30 ft.)
Base spd
(20 ft.)
Weight* Source
0 gp +1 +5 -1 0% 30 ft. 20 ft. 8 lb. Races of Faerûn

About Armor