Golem, Stone (CR 11)

Large Construct
Alignment: Always neutral
Initiative: -1 (Dex)
Languages: Cannot speak


AC: 26 (-1 size, -1 Dex, +18 natural), touch 8, flat-footed 26
Hit Dice: 14d10+30 (107 hp); DR: DR 10/adamantine
Fort +4, Ref +3, Will +4
Speed: 20 ft.
Space: 10 ft./10 ft.
Base Attack +10; Grapple +13
Attack: Slam +18 melee
Full Attack: 2 slams +18 melee
Damage: Slam 2d10+9
Special Attacks: Slow
Abilities: Str 29, Dex 9, Con -, Int -, Wis 11, Cha 1
Special Qualities: Construct traits, immunity to magic
Feats: -
Skills: -
Advancement: 15-21 HD (Large); 22-42 HD (Huge)
Climate/Terrain: Any land
Organization: Solitary or gang (2-4)
Treasure/Possessions: None

Source: Monster Manual

Golems are magically created automatons of great power. Constructing one involves the employment of mighty magic and elemental forces.

The animating force for a golem is a spirit from the Elemental Plane of Earth. The process of creating the golem binds the unwilling spirit to the artificial body and subjects it to the will of the golem's creator.

A stone golem is 9 feet tall and weighs around 2,000 pounds. Its body is of roughly chiseled stone, frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs.

Combat

Golems are tenacious in combat and prodigiously strong as well. Being mindless, they do nothing without orders from their creators. They follow instructions explicitly and are incapable of any strategy or tactic. They are emotionless in combat and cannot be easily provoked.

A golem's creator can command it if the golem is within 6O feet and can see and hear its creator. If uncommanded, the golem usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give the golem a simple program to govern its actions in his or her absence, such as "Remain in an area and attack all creatures that enter" (or only a specific type of creature), "Ring a gong and attack," or the like.

Since golems do not need to breathe and are immune to most forms of energy, they can press an attack against an opponent almost anywhere, from the bottom of the sea to the frigid top of the tallest mountain.

Stone golems are formidable opponents, being physically powerful and difficult to harm.

Slow (Su): A stone golem can use slow as a free action once every 2 rounds. The effect has a range of 10 feet and a duration of 7 rounds, requiring a successful Will save (DC 13) to negate. The ability is otherwise the same as the spell.

Magic Immunity (Ex): A stone golem is immune to all spells, spell-like abilities, and supernatural effects, except as follows. A transmute rock to mud spell slows it (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points. A stone to flesh spell does not actually change the golem's structure but makes it vulnerable to any normal attack for the following round (this does not include spells, except those that cause damage).

Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Construction

Creating a golem involves extended magical rituals that require two months to complete. Understanding the rituals requires a character of the required level with the Craft Magic Arms and Armor and Craft Wondrous Item feats. The creator must labor for at least 8 hours each day in a specially prepared laboratory or workroom. The chamber is similar to an alchemist's laboratory and costs 500 gp to establish.

When not working on the rituals, the creator must rest and can perform no other activities except eating, sleeping, or talking. If personally constructing the golem's body, the creator can perform the building and. rituals together. If the creator misses a day of rituals, the process fails and must be started again. Money spent is lost, but XP spent are not. The golem's body can be reused, as can the laboratory.

A stone golem's body is chiseled from a single block of hard stone, such as granite, weighing at least 3,000 pounds.

The golem costs 80,000 gp to create, which includes 1,000 gp for the body. Assembling the body requires a successful Craft (sculpting or masonry) check (DC 17).

The creator must be 16th level and able to cast arcane spells. Completing the ritual drains 1,600 XP from the creator and requires geas/quest, limited wish, and slow.